A byte buffer.
This class defines six categories of operations upon byte buffers:
Absolute and relative get and
put methods that read and write
single bytes;
Relative bulk get
methods that transfer contiguous sequences of bytes from this buffer
into an array;
Relative bulk put
methods that transfer contiguous sequences of bytes from a
byte array or some other byte
buffer into this buffer;
Absolute and relative get
and put methods that read and
write values of other primitive types, translating them to and from
sequences of bytes in a particular byte order;
Methods for creating view buffers, which allow a byte buffer to be viewed as a buffer containing values of some other primitive type; and
Methods for compacting, duplicating, and slicing a byte buffer.
Byte buffers can be created either by A byte buffer is either direct or non-direct. Given a
direct byte buffer, the Java virtual machine will make a best effort to
perform native I/O operations directly upon it. That is, it will attempt to
avoid copying the buffer's content to (or from) an intermediate buffer
before (or after) each invocation of one of the underlying operating
system's native I/O operations.
A direct byte buffer may be created by invoking the allocation, which allocates space for the buffer's
content, or by wrapping an
existing byte array into a buffer.
Direct vs. non-direct buffers
allocateDirect factory method of this class. The
buffers returned by this method typically have somewhat higher allocation
and deallocation costs than non-direct buffers. The contents of direct
buffers may reside outside of the normal garbage-collected heap, and so
their impact upon the memory footprint of an application might not be
obvious. It is therefore recommended that direct buffers be allocated
primarily for large, long-lived buffers that are subject to the underlying
system's native I/O operations. In general it is best to allocate direct
buffers only when they yield a measureable gain in program performance.
Whether a byte buffer is direct or non-direct may be determined by
invoking its This class defines methods for reading and writing values of all other
primitive types, except boolean. Primitive values are translated
to (or from) sequences of bytes according to the buffer's current byte
order, which may be retrieved and modified via the For access to heterogeneous binary data, that is, sequences of values of
different types, this class defines a family of absolute and relative
get and put methods for each type. For 32-bit floating-point
values, for example, this class defines:
Corresponding methods are defined for the types char,
short, int, long, and double. The index
parameters of the absolute get and put methods are in terms of
bytes rather than of the type being read or written.
For access to homogeneous binary data, that is, sequences of values of
the same type, this class defines methods that can create views of a
given byte buffer. A view buffer is simply another buffer whose
content is backed by the byte buffer. Changes to the byte buffer's content
will be visible in the view buffer, and vice versa; the two buffers'
position, limit, and mark values are independent. The View buffers have three important advantages over the families of
type-specific get and put methods described above:
A view buffer is indexed not in terms of bytes but rather in terms
of the type-specific size of its values; A view buffer provides relative bulk get and put
methods that can transfer contiguous sequences of values between a buffer
and an array or some other buffer of the same type; and A view buffer is potentially much more efficient because it will
be direct if, and only if, its backing byte buffer is direct. The byte order of a view buffer is fixed to be that of its byte buffer
at the time that the view is created. Methods in this class that do not otherwise have a value to return are
specified to return the buffer upon which they are invoked. This allows
method invocations to be chained.
The sequence of statements
extends isDirect method. This method is provided so
that explicit buffer management can be done in performance-critical code.
Access to binary data
order
methods. Specific byte orders are represented by instances of the ByteOrder class. The initial order of a byte buffer is always BIG_ENDIAN.
float
getFloat()
float getFloat(int index)
void putFloat(float f)
void putFloat(int index, float f)asFloatBuffer method, for example, creates an instance of
the FloatBuffer class that is backed by the byte buffer upon which
the method is invoked. Corresponding view-creation methods are defined for
the types char, short, int, long, and
double.
Invocation chaining
can, for example, be replaced by the single statement
bb.putInt(0xCAFEBABE);
bb.putShort(3);
bb.putShort(45);
bb.putInt(0xCAFEBABE).putShort(3).putShort(45);